K K Rossokolski Wrote:1. ALL bunkers and pillboxes have 360 degree all round visibility for at least one hex, even if surrounded by jungle. In real life, to reduce vulnerability, they are built with vision and firing slits of a size consistent with the tactical purpose of the fortification. I have seen, in the Solomons, Jap PBs with maybe 60 deg vision
This is true for a single pillbox, but I think that the idea here is that this is a 250m hex with a defensive network of pillboxes giving mutual support.
K K Rossokolski Wrote:2. All Bs and PBs are the same. You can fit in a machine gun section, or the biggest bit of artillery we have. (or both). You can tow it in, keep the tractor there, hitch up and tow it out. The thing can still fire indirectly, which means we can shoot through the roof. If we put an AA gun there, it still works...so no roof. Which means my arty should work wonders on the contents, but somehow it never does.
A defensive network may have more than a simple concrete pillbox format for different weapon types.
K K Rossokolski Wrote:And if you want to, and the bunker is on the railway line...at least two armoured trains fit in. My little TEST scn only has two trains, and I couldn't be bothered adding any more...
Did the trains benefit? If so, that sounds like a bug!
K K Rossokolski Wrote:?
C: How do you attack them?
Sort of depends upon whether you are using extreme assault.
If not - get your best AT unit up front and blast away from range (so they defenders cannot fire back) until the defenders are disrupted, and then overrun with infantry.
If so - same as above - except that you might as well overrun with you infantry every turn as well as though they will not inflict casualties they could get lucky with the assault morale die roll. Smoke the hex that they are assaulting from so as to minimise losses they take from the defenders direct fire and defensive arty.
umbro