• Blitz Shadow Player
  • Caius
  • redboot
  • Rules
  • Chain of Command
  • Members
  • Supported Ladders & Games
  • Downloads


New S42 Campaign!
10-09-2009, 08:57 AM,
#53
RE: New S42 Campaign!
Supply is a rather nebulous thing. What does it really mean to have 50% supply in a hex? What it means is when I fire, or assault, there will be a check to see if I go on Low Ammo. That check is made at the supply level of 50%.

If the check fails. Another one is made to see if the unit was able to draw supplies from its command. It follows the usual command range test which checks the range from the unit to the HQ. For Ex. If a unit is on the HQ then the test is 100%. At the max range, it will be 50%, and prorated if in between.

Having played Kharkov, what I tend to notice is that my dwindling supply level did not really stop me from attacking. While I did end up with units on Low Ammo, I rarely ever saw units on Low Fuel. And when I did, they usually came before noon. Low Ammo was not that bad of a penalty, as they would be the guys I would move to hold the line, or dig in, or even, just rest to regain fatigue. The division would usually have enough units together to allow me to assault. So the truth is, the supply level will probably not stop a player from continuing his assault.

On another note, the movement rate of Russian horse drawn artillery is atrocious in the _alts. The foot infantry easily outraces it. The motorized stuff isnt too bad, as it can move very well along a primary road, and is fairly good on a secondary, but also lags behind the foot over open ground. The Russian artillery works best on a slow moving front, or on a pocket, where you can't escape it...

A couple other things to note: While the germans may have lost at Stalingrad, they did not lose during the length of the campaign game. In fact, they were hardly scratched. I notice in von Nev's game, he has pillboxes all over the place for the German lines...which is probably the best way to direct the russian effort to preventing the counter attack. The germans will be loathe to leave them, and the russians will have a hard (but not impossible) time cracking them.

There is an indirect fire modifier in the paramater data for artillery. I notice that the Russians are set at 50%. Doesnt that mean that russian artillery is half as effective on indirect fire as German (or American) artillery?

I have some other things about victory points, but I think they are better in a new thread...
Quote this message in a reply


Messages In This Thread
New S42 Campaign! - by von Nev - 10-04-2009, 05:42 AM
RE: New S42 Campaign! - by Marquo - 10-04-2009, 06:30 AM
RE: New S42 Campaign! - by Mr Grumpy - 10-04-2009, 06:56 AM
RE: New S42 Campaign! - by von Nev - 10-04-2009, 06:58 AM
RE: New S42 Campaign! - by Volcano Man - 10-04-2009, 07:24 AM
RE: New S42 Campaign! - by von Nev - 10-04-2009, 07:20 AM
RE: New S42 Campaign! - by Marquo - 10-04-2009, 07:20 AM
RE: New S42 Campaign! - by von Nev - 10-04-2009, 07:25 AM
RE: New S42 Campaign! - by Volcano Man - 10-04-2009, 03:44 PM
RE: New S42 Campaign! - by Bidermann - 10-04-2009, 02:58 PM
RE: New S42 Campaign! - by Mr Grumpy - 10-04-2009, 09:51 PM
RE: New S42 Campaign! - by Strela - 10-05-2009, 05:54 AM
RE: New S42 Campaign! - by Volcano Man - 10-05-2009, 07:02 AM
RE: New S42 Campaign! - by von Nev - 10-05-2009, 09:26 AM
RE: New S42 Campaign! - by Marquo - 10-05-2009, 09:50 AM
RE: New S42 Campaign! - by Liquid_Sky - 10-05-2009, 01:09 PM
RE: New S42 Campaign! - by NicholasBell - 10-06-2009, 12:58 AM
RE: New S42 Campaign! - by JDR Dragoon - 10-06-2009, 03:36 AM
RE: New S42 Campaign! - by Ricky B - 10-06-2009, 02:09 AM
RE: New S42 Campaign! - by James Ward - 10-06-2009, 02:25 AM
RE: New S42 Campaign! - by Volcano Man - 10-06-2009, 03:22 AM
RE: New S42 Campaign! - by Volcano Man - 10-06-2009, 03:34 AM
RE: New S42 Campaign! - by Dog Soldier - 10-06-2009, 03:46 AM
RE: New S42 Campaign! - by Volcano Man - 10-06-2009, 04:53 AM
RE: New S42 Campaign! - by Ricky B - 10-06-2009, 04:21 AM
RE: New S42 Campaign! - by James Ward - 10-06-2009, 04:31 AM
RE: New S42 Campaign! - by Dog Soldier - 10-06-2009, 04:27 AM
RE: New S42 Campaign! - by Dog Soldier - 10-06-2009, 05:01 AM
RE: New S42 Campaign! - by Volcano Man - 10-06-2009, 05:30 AM
RE: New S42 Campaign! - by Ricky B - 10-06-2009, 08:04 AM
RE: New S42 Campaign! - by Volcano Man - 10-07-2009, 06:18 AM
RE: New S42 Campaign! - by Ricky B - 10-07-2009, 06:50 AM
RE: New S42 Campaign! - by Volcano Man - 10-07-2009, 07:19 AM
RE: New S42 Campaign! - by Dog Soldier - 10-06-2009, 09:45 AM
RE: New S42 Campaign! - by Marquo - 10-06-2009, 10:14 AM
RE: New S42 Campaign! - by von Nev - 10-06-2009, 11:43 AM
RE: New S42 Campaign! - by Marquo - 10-06-2009, 12:06 PM
RE: New S42 Campaign! - by James Ward - 10-06-2009, 11:14 PM
RE: New S42 Campaign! - by Volcano Man - 10-07-2009, 06:23 AM
RE: New S42 Campaign! - by von Nev - 10-06-2009, 12:17 PM
RE: New S42 Campaign! - by c00per - 10-06-2009, 01:55 PM
RE: New S42 Campaign! - by Ricky B - 10-07-2009, 12:01 AM
RE: New S42 Campaign! - by Volcano Man - 10-07-2009, 07:30 AM
RE: New S42 Campaign! - by von Nev - 10-07-2009, 02:02 PM
RE: New S42 Campaign! - by Dog Soldier - 10-07-2009, 02:34 PM
RE: New S42 Campaign! - by Marquo - 10-07-2009, 11:41 PM
RE: New S42 Campaign! - by Volcano Man - 10-08-2009, 03:29 AM
RE: New S42 Campaign! - by von Nev - 10-08-2009, 10:12 AM
RE: New S42 Campaign! - by NicholasBell - 10-08-2009, 02:23 AM
RE: New S42 Campaign! - by Marquo - 10-08-2009, 10:36 AM
RE: New S42 Campaign! - by von Nev - 10-09-2009, 04:37 AM
RE: New S42 Campaign! - by Volcano Man - 10-09-2009, 05:50 AM
RE: New S42 Campaign! - by Liquid_Sky - 10-09-2009, 08:57 AM
RE: New S42 Campaign! - by Volcano Man - 10-09-2009, 10:23 AM

Forum Jump:


Users browsing this thread: 2 Guest(s)