• Blitz Shadow Player
  • Caius
  • redboot
  • Rules
  • Chain of Command
  • Members
  • Supported Ladders & Games
  • Downloads


Differences betweem PW & GW
10-15-2009, 11:06 PM, (This post was last modified: 10-16-2009, 01:09 AM by TJD.)
#3
RE: Differences betweem PW & GW
Leonadis Wrote:The GW sequence is now the sequence used by all Ancient Warfare games. Knowing the sequence helps you understand which units move first and which units can reach a objective first.

Yes, the sequence certainly is important and I hope the PW manual can be updated to reflect the change. Thanks for clarifying the point.

Is the GW manual always controlling in cases of disagreement with the PW manual? For example, PW says the rate of fatigue recovery is between 4 & 10 depending, whereas GW says it's between 0 & 12.

Thanks,

Tim

PS-- Correction: My error; I've been using an outdated printed copy of the manual. The PW documentation has been fully updated to reflect this changed sequence.
Quote this message in a reply


Messages In This Thread
Differences betweem PW & GW - by TJD - 10-15-2009, 11:52 AM
RE: Differences betweem PW & GW - by Leonadis - 10-15-2009, 10:53 PM
RE: Differences betweem PW & GW - by TJD - 10-15-2009, 11:06 PM
RE: Differences betweem PW & GW - by Leonadis - 10-17-2009, 11:09 AM
RE: Differences betweem PW & GW - by TJD - 10-17-2009, 10:12 PM
RE: Differences betweem PW & GW - by Leonadis - 10-18-2009, 09:51 PM

Forum Jump:


Users browsing this thread: 1 Guest(s)