RE: K'85
Well, both sides have a very high setup % (because it is modern warfare after all -- so that aspect is factored), so only bad luck would keep them from getting deployed quickly, but that's not really the point.
The reason Artillery Setup should be used (as suggested) is that the unit does expend movement in the turn that it deploys (unless it is a Heavy Artillery unit) so you cannot consider that it is setting up the entire turn in which it deploys; it might start setting up in the last 5 minutes of the turn for all we know. Then again, it could be rationalized that the guns should always be setup in the second turn, but just because they are setup does not mean they would be ready to accept fire missions. So it comes down to, they might be ready, they might not be ready. But that is why Artillery setup rule is suggested (it adds a level of uncertainty).
SPG type artillery (and all Allied artillery for that matter) can indeed setup in one turn (allied) because their setup is 90%. This places an intentional advantage for the allies. So, the main reason for use of the Artillery Setup is to give the allies a slight advantage since their towed guns can also setup in one turn, their SPGs always setup next turn, but the NKPA might take two. Still, if people don't want to use that optional rule then fine, but the NKPA will be moving and deploying their artillery at an somewhat unrealistic rate.
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