RE: What Optional Rules would you like to see listed?
He means remove the ability to choose them as an optional rule, and in effect make them permanently on...
I kind of like Low Visibility Air Effects. It mitigates the destructive abuse heaped on units from airstrikes on the map. As well..it is intuitive. If the weather is crap, you have less firepower from planes.
I also like Counterbattery fire. Gives you an option on what to shoot at with your artillery and gives you a reason to keep your artillery back from the front lines...and forces the rocket artillery to shoot and scoot.
I also like Limited Air Recon. So your not calling airstrikes/artillery down unless you can spot the hex with a land unit...unless you like having your fixed units pummelled.
Rules I would never want to see made permanent:
Quality Fatigue Modifier....this is a good 'play balance' rule. Unless both sides have quality/crap (like Normandy) one side will always benefit more then the other...
Indirect Fire and Air Strikes by the Map. This rule was made to be abused. Lots of scenerios start with fixed units and units in Travel mode for the 2nd side. Besides...if you want one side or the other to take losses behind the lines from airstrikes, use interdiction.
Locking Zones of Control.... well..I just dont like it :)
|