RE: What Optional Rules would you like to see listed?
> I like to use the 10 alt rules that vm advocates-even if not playing one of his alts. Im just used to them
Raizer:
Just keep in mind the ALT RULES were developed for Normandy 44 for a very specific reason. The terrain their is so tight it just didn't seem reasonable that fire could specifically target on unit in a hex stack especially seeing how the OOB was broken down to in some cases Platoons as that was how the Germans fought. And it was unreasonable to allow the phasing player the ability to target a specific unit within a hex - rather the hex was targeted with the preferred unit and other units were open to colateral damage. Other games like Smolensk (which was before Normandy) and Kharkov (which came right after Normandy) did not have the extremely detailed OOB nor were these battles fought where the terrain was as tight as Normandy.
That said - they are optional rules so that you can elect to use them if you wish. They certainly change the way the losses are taken - and the key word in the previous statement is CHANGE. That is the kills are neither "More" nor "Less" - they are DIFFERENT where factors such as target density come into effect. This results is differences in kills which in turn results in difference is Vic Points for Kill differentials which means teh Vic levels in the scn are out of wack. But as long as you accept these effects and understand why there are two sets of fire rules in the first place, then by all means - use the Optional RUles as you see fit.
Glenn
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