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A New (Old) Idea for a Team Battle
11-28-2009, 03:44 AM,
#11
RE: A New (Old) Idea for a Team Battle
While all these ideas would greatly speed up game play, I think my original intent is getting somewhat lost along the way.

I was looking to give the Team Commander greater involvement in actually directing the battle, more than just allocating resources to the individual players. If given that ability in a series of one on one battles - it would again greatly slow down the play - depending on how involved the CO wanted to be. Also, my original idea would give some degree of anonimity to who you were actually facing off against, and the possiblity of facing more than one opponent on the other team. If you're facing four opponents on the same map - it would be theortically possible for you to engage units from all four opponents at some point vs. sparing with the same opponent for a series of one on one's.

Again, it boils down to a time and dedication issue - which I believe affects any team or tournament play. We often went over a week between turns in the recent OTB games. However, I think we can give greater flexibility (with some imposed structure) to the teams ability to "play a turn" for an AWOL comrade - or for a CO to replace a coy commander if need be.

What I'll do is draft a brief word document that I'll attach with some basic rules that can be reviewed...and debated. If we can develop a general consensus - and enough guys interested in playing it - I'll put it together.

Along those lines - would anyone be interested in setting up a Battlion v. Battlion sized game for this purpose?


GUNSLNGR

"A man will be imprisoned in a room with a door that's unlocked and opens inwards; as long as it does not occur to him to pull rather than push."

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Messages In This Thread
A New (Old) Idea for a Team Battle - by GUNSLNGR - 11-25-2009, 01:13 PM
RE: A New (Old) Idea for a Team Battle - by Vesku - 11-25-2009, 07:54 PM
RE: A New (Old) Idea for a Team Battle - by Cross - 11-26-2009, 07:53 AM
RE: A New (Old) Idea for a Team Battle - by Cross - 11-26-2009, 12:56 AM
RE: A New (Old) Idea for a Team Battle - by Vesku - 11-26-2009, 06:55 AM
RE: A New (Old) Idea for a Team Battle - by Cross - 11-26-2009, 11:43 AM
RE: A New (Old) Idea for a Team Battle - by Imp - 11-26-2009, 01:10 PM
RE: A New (Old) Idea for a Team Battle - by GUNSLNGR - 11-28-2009, 03:44 AM
RE: A New (Old) Idea for a Team Battle - by Vesku - 11-29-2009, 06:18 PM
RE: A New (Old) Idea for a Team Battle - by Cross - 12-02-2009, 11:10 AM
RE: A New (Old) Idea for a Team Battle - by Vesku - 12-04-2009, 07:08 AM
RE: A New (Old) Idea for a Team Battle - by Cross - 12-06-2009, 03:36 AM
RE: A New (Old) Idea for a Team Battle - by Ratel - 12-07-2009, 07:21 AM
RE: A New (Old) Idea for a Team Battle - by Ratel - 12-07-2009, 04:16 PM
RE: A New (Old) Idea for a Team Battle - by zeiss - 12-15-2009, 10:06 PM
RE: A New (Old) Idea for a Team Battle - by Cross - 12-16-2009, 12:49 AM
RE: A New (Old) Idea for a Team Battle - by Ratel - 12-17-2009, 09:43 PM
RE: A New (Old) Idea for a Team Battle - by Vesku - 12-16-2009, 02:04 AM
RE: A New (Old) Idea for a Team Battle - by Cross - 12-16-2009, 10:11 AM
RE: A New (Old) Idea for a Team Battle - by Ratel - 12-22-2009, 05:41 PM
RE: A New (Old) Idea for a Team Battle - by Vesku - 12-22-2009, 06:07 PM
RE: A New (Old) Idea for a Team Battle - by Cross - 12-23-2009, 02:37 AM
RE: A New (Old) Idea for a Team Battle - by Ratel - 12-23-2009, 03:55 PM

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