James Ward Wrote:Should the helicoptor engineers have the ability to blow bridges?
Since they can basically stay airborne for the entire game that is a pretty powerful ability to have.
I believe theres only 6 (3 WGerm,2 French,1 Brit) of these units in the game and since they are engineers they can blow things up unless its flagged for bridging which they arnt so theres not much i can do except making them not engineers which i dont think is right. With only a few of these units and with a defense of 3 while flying i dont see or have heard of any problems with them.
Aaron
Theoretically they can blow 12-15 bridges a day which can really slow up the WP reinforcements.
The problem isn't their defense, it's finding them. They can easily hide in wooded areas that take many turns to get a ground unit to. They fly out to blow a bridge then hide before you can even track them down. Even if you can track them down on the ground they can fly away far quicker than you can move a unit after them.
I don't know how to address it but they are pretty powerful when used that way.