Quote:Cross wrote
I somewhat see Narwan's point that infantry could/should be made even tougher, but personally I think armour is too easy to kill. Making armour harder to kill would probably make infantry seem less tough, and therefore may achieve a balance that some would prefer.
In what way? I assume you mean by infantry, I agree that low experience tanks are nearly blind even if move just a couple of hexes but infantry should be escorting. One of the reasons they die is people tend to buy unrealisticly always choosing the best AT weapon rather than middle of the road or poor AT weapons. In fact one AT squad per platoon is normaly fine so long as it is NOT the platoon leader, a fault with the game is he often is. Even armed with just a grenade 3 squads will get a tank if allowed so long as your exp is not low causing running. Thats 24-30+ men you have allowed close enough ones going to get through. The likes of an RPG if you let them get off 3 consecutive shots prepare to pay the price.
I must however admit the damn Brits & their PIAT seem to perform well, stats show its not as acurate as most but they seem unervingly accurate somehow, strangely I fear them more than a Baz or PF.