tazaaron Wrote:Never tried this myself but Hinds have a small AA value, could you not hunt them down with a Hind unit???? I still can change the def to a 1 and changed movement from a 26 to a 16 and it would make it easier to track them down with a Hind which has a AA value of 5 and a movement of 26.
Aaron
I use my attack helo's to attack the enemies helos in a jam so giving them a higher attack value would make them even better air 'air superiority' helicoptors!
Isn't the chance of blowing a bridge related to a units attack strength? If so perhaps the solution is to make them really sucky on the attack so they can't blow bridges easily.
I believe its tied to the Assault value and it dropped 3 points so should help a little, along with the rest i mentioned should slow them down.
Aaron
That should help. It's not necessarily the ability to blow bridges that is the problem, it's how often they are successful. If they have to sit on the ground for 5-6 turns before they are successful then they are a lot less valuable behind the enemy lines.