RE: Disabled Armor-Indirect by the Map-and more about Gardening Later
All,
Being a new guy I can only offer my opinion and that comes from the agony of defeat more so than the thrill of victory. I have noticed in PBEM games and also games against the AI that artillery is a bit weak, both against armor and infantry. From my limited understanding and experience with the game, I would agree that an increase in damage is called for. Not being a techie, would it be possible to do with artillery results, what is being espoused with carriiers. ( heavier carrier can carry more than a lighter carrier) A 150mm HE round would do more damage than a 60mm mortar round? So maybe a higher energy round would disable and a lower energy round only disrupt.
Thats my new guy question for today...........
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