• Blitz Shadow Player
  • Caius
  • redboot
  • Rules
  • Chain of Command
  • Members
  • Supported Ladders & Games
  • Downloads


Disabled Armor-Indirect by the Map-and more about Gardening Later
12-21-2009, 01:22 PM, (This post was last modified: 12-21-2009, 01:23 PM by Hawk Kriegsman.)
#26
RE: Disabled Armor-Indirect by the Map-and more about Gardening Later
K K Rossokolski Wrote:Which does suggest that the present climate of change needs careful management. The introduction of bizarre and/or unrealistic entities and the unjustified tripling of truck values are examples that in my view spoil the game rather than enhance it.

Yes Rod, I agree 100%. Any little change to the rules, game engine, point values, etc, etc, changes every scenario made prior to the change. These changes will help some scenarios and totaly destroy some others.

That being said I have no issue with any change as long as it is optional.

As an aside I have no problem with the tuck values. They were valuable and should not be squandered.

Thanx!

Hawk
Quote this message in a reply


Messages In This Thread
RE: Disabled Armor-Indirect by the Map-and more about Gardening Later - by Hawk Kriegsman - 12-21-2009, 01:22 PM

Forum Jump:


Users browsing this thread: 8 Guest(s)