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Disabled Armor-Indirect by the Map-and more about Gardening Later
12-21-2009, 02:18 PM,
#27
RE: Disabled Armor-Indirect by the Map-and more about Gardening Later
Hawk Kriegsman Wrote:Yes Rod, I agree 100%. Any little change to the rules, game engine, point values, etc, etc, changes every scenario made prior to the change. These changes will help some scenarios and totaly destroy some others.

That being said I have no issue with any change as long as it is optional.

As an aside I have no problem with the tuck values. They were valuable and should not be squandered.

Thanx!

Hawk

I agree with optional rules, which are an original feature of Talonsoft. I am becoming a convert to EA, although I think it could be eased up just a teeeensy bit!
I believe that the truck value change can only have a major effect on all legacy scens containing trucks. Trouble is, the VP is not optional, nor as far as I know, can it be made optional. I can accept VP1 is too small, but 3 is too much. Leaves 2. I can live with that.
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RE: Disabled Armor-Indirect by the Map-and more about Gardening Later - by K K Rossokolski - 12-21-2009, 02:18 PM

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