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New Explosives Class
12-24-2009, 05:44 AM,
#4
RE: New Explosives Class
Well dont they look nice, if you can find them very hard to spot & they cant see at all which is good.
Vs bridges probably about right using demo took down stone about 60% wood about 70% of the time. RL one charge would not cut it 3 placed charges to be sure sounds reasonable & there is never any quarantee in the demo game unless you are a real expert.

As Thexder said vs tanks little effect unless actualy hit it not the hex, even then think a mobilisation kill more likely unless light armour.
Vs infantry same can get away with just suppresion but hurts if hit can lose half a squad.
I would say then more effective than mines vs infantry less vs vehicles & anything reasonably armoured will probably survive. That to me sounds about right they are a detterent like mines but more expensive so that should keep them fairly rare. Did not think to load some passengers & see if they survived
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Messages In This Thread
New Explosives Class - by Cross - 12-21-2009, 05:21 AM
RE: New Explosives Class - by Imp - 12-21-2009, 08:23 AM
RE: New Explosives Class - by Thexder - 12-23-2009, 11:38 PM
RE: New Explosives Class - by Imp - 12-24-2009, 05:44 AM
RE: New Explosives Class - by Thexder - 12-24-2009, 06:50 AM

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