• Blitz Shadow Player
  • Caius
  • redboot
  • Rules
  • Chain of Command
  • Members
  • Supported Ladders & Games
  • Downloads


Vehicle recovery
12-28-2009, 08:11 AM,
#42
RE: Vehicle recovery
It really really helps the breakdown percentage if you stop before a hex with a high breakdown chance and then enter it the next turn. If you are going to try 2 hexes in a row, don't go for that 2nd hex until the next turn.
And never never ever end your move in a rough slope hex. That is living large and isn't wise at all.
Sending armor thru difficult terrain is a good way to gain tactical surprise, if you opponent is asleep at the switch. If he isn't, it's a good way to get french fried. You have to balance the M-kills you will take against the losses of a more conventional approach plus the chance of getting caught being sneaky.
At some point a calculated risk becomes a desperate gamble. That point isn't fixed.
Imp, was that map #35? It has lots of tracks thru the swamp that will take vehicles. You just have to look for them. There is a network of clear terrain hexes that look like swamp but aren't.
Quote this message in a reply


Messages In This Thread
Vehicle recovery - by Ratel - 12-21-2009, 11:47 PM
RE: Vehicle recovery - by Walrus - 12-22-2009, 12:55 AM
RE: Vehicle recovery - by Ratel - 12-22-2009, 03:47 PM
RE: Vehicle recovery - by Walrus - 12-22-2009, 04:34 PM
RE: Vehicle recovery - by Ratel - 12-22-2009, 05:33 PM
RE: Vehicle recovery - by Cross - 12-22-2009, 11:12 PM
RE: Vehicle recovery - by Weasel - 12-23-2009, 04:16 AM
RE: Vehicle recovery - by klanx171 - 12-24-2009, 11:43 AM
RE: Vehicle recovery - by Ratel - 12-24-2009, 04:23 PM
RE: Vehicle recovery - by Vesku - 12-24-2009, 04:54 PM
RE: Vehicle recovery - by Ratel - 12-24-2009, 05:10 PM
RE: Vehicle recovery - by Cross - 12-24-2009, 11:15 PM
RE: Vehicle recovery - by Vesku - 12-24-2009, 06:04 PM
RE: Vehicle recovery - by Ratel - 12-24-2009, 06:49 PM
RE: Vehicle recovery - by Vesku - 12-24-2009, 07:05 PM
RE: Vehicle recovery - by Walrus - 12-24-2009, 07:21 PM
RE: Vehicle recovery - by Ratel - 12-24-2009, 08:33 PM
RE: Vehicle recovery - by Imp - 12-24-2009, 07:58 PM
RE: Vehicle recovery - by Imp - 12-25-2009, 01:40 AM
RE: Vehicle recovery - by Imp - 12-25-2009, 02:50 AM
RE: Vehicle recovery - by Weasel - 12-25-2009, 08:19 AM
RE: Vehicle recovery - by Vesku - 12-25-2009, 04:57 PM
RE: Vehicle recovery - by Weasel - 12-26-2009, 05:37 AM
RE: Vehicle recovery - by Walrus - 12-25-2009, 05:58 PM
RE: Vehicle recovery - by Imp - 12-26-2009, 03:14 AM
RE: Vehicle recovery - by klanx171 - 12-26-2009, 12:22 PM
RE: Vehicle recovery - by Weasel - 12-26-2009, 02:45 PM
RE: Vehicle recovery - by klanx171 - 12-26-2009, 11:04 PM
RE: Vehicle recovery - by Imp - 12-26-2009, 04:06 PM
RE: Vehicle recovery - by klanx171 - 12-26-2009, 11:03 PM
RE: Vehicle recovery - by Imp - 12-27-2009, 04:06 AM
RE: Vehicle recovery - by klanx171 - 12-27-2009, 08:40 AM
RE: Vehicle recovery - by Weasel - 12-27-2009, 08:57 AM
RE: Vehicle recovery - by klanx171 - 12-27-2009, 09:30 AM
RE: Vehicle recovery - by Imp - 12-27-2009, 12:33 PM
RE: Vehicle recovery - by Imp - 12-27-2009, 12:53 PM
RE: Vehicle recovery - by klanx171 - 12-27-2009, 01:34 PM
RE: Vehicle recovery - by Walrus - 12-27-2009, 03:06 PM
RE: Vehicle recovery - by Imp - 12-27-2009, 01:56 PM
RE: Vehicle recovery - by Vesku - 12-27-2009, 05:30 PM
RE: Vehicle recovery - by Imp - 12-27-2009, 07:13 PM
RE: Vehicle recovery - by low_bidder - 12-28-2009, 08:11 AM
RE: Vehicle recovery - by RightDeve - 12-28-2009, 03:55 PM
RE: Vehicle recovery - by klanx171 - 12-28-2009, 04:14 PM
RE: Vehicle recovery - by Imp - 12-28-2009, 07:06 PM
RE: Vehicle recovery - by klanx171 - 12-29-2009, 06:27 AM
RE: Vehicle recovery - by low_bidder - 12-29-2009, 06:44 AM
RE: Vehicle recovery - by Imp - 12-29-2009, 08:57 AM
RE: Vehicle recovery - by klanx171 - 12-29-2009, 09:10 AM

Forum Jump:


Users browsing this thread: 25 Guest(s)