• Blitz Shadow Player
  • Caius
  • redboot
  • Rules
  • Chain of Command
  • Members
  • Supported Ladders & Games
  • Downloads


WMD in MC; negative values
12-31-2009, 03:46 PM,
#4
RE: WMD in MC; negative values
A good question. One I am glad never had to be asked.

FWIW, my opinion would be that nuclear weapons would not have been used as a scorched earth policy by NATO. As a rational, what be the use of ever attempting a counter attack to regain ground so poisoned and populations your side had murdered (aka collateral damage). The economic damage to infrastructure, cities, etc. would make returning as a liberator a hollow victory to say the least.

Dog Soldier
Fast is fine, but accuracy is everything.
- Wyatt Earp
Quote this message in a reply


Messages In This Thread
WMD in MC; negative values - by Hans Boersma - 12-30-2009, 06:36 AM
RE: WMD in MC; negative values - by Dog Soldier - 12-31-2009, 12:20 PM
RE: WMD in MC; negative values - by Kuriltai - 12-31-2009, 01:39 PM
RE: WMD in MC; negative values - by JDR Dragoon - 12-31-2009, 04:41 PM
RE: WMD in MC; negative values - by Dog Soldier - 12-31-2009, 03:46 PM
RE: WMD in MC; negative values - by JDR Dragoon - 12-31-2009, 04:42 PM
RE: WMD in MC; negative values - by Hans Boersma - 12-31-2009, 08:40 PM
RE: WMD in MC; negative values - by FLG - 01-01-2010, 12:07 AM
RE: WMD in MC; negative values - by Hans Boersma - 01-01-2010, 01:29 AM
RE: WMD in MC; negative values - by Hans Boersma - 01-01-2010, 02:22 AM
RE: WMD in MC; negative values - by Hans Boersma - 01-01-2010, 09:59 PM

Forum Jump:


Users browsing this thread: 6 Guest(s)