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Recon Units and Scouting
01-04-2010, 08:40 AM,
#6
RE: Recon Units and Scouting
Panzer Campaigns, another John Tiller design, has recon spotting as an optional rule. So it could be done. Not sure how hard it would be to code.

The use of recon units is a difficult tactic to master. Most people "bump" hexes to find hidden units.......this can be very costly! An opponent that is sneaky with his op-fire settings can chew up recon units in a hurry.

The introduction of snipers shows that small units are a viable option for the CS game engine. Perhaps a scout unit would be just the thing we need.

I'm sure all nationalities involved in WWII used scouts to recon ahead of an attack.

Rob
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Messages In This Thread
Recon Units and Scouting - by Hawk Kriegsman - 01-04-2010, 07:49 AM
RE: Recon Units and Scouting - by junk2drive - 01-04-2010, 08:04 AM
RE: Recon Units and Scouting - by Hawk Kriegsman - 01-04-2010, 08:08 AM
RE: Recon Units and Scouting - by XLVIII Pz. Korp - 01-04-2010, 08:26 AM
RE: Recon Units and Scouting - by Jason Petho - 01-04-2010, 08:35 AM
RE: Recon Units and Scouting - by Hawk Kriegsman - 01-04-2010, 10:36 AM
RE: Recon Units and Scouting - by Smedley - 01-04-2010, 08:40 AM
RE: Recon Units and Scouting - by Hawk Kriegsman - 01-04-2010, 10:38 AM
RE: Recon Units and Scouting - by Chuck10mtn - 01-04-2010, 11:23 AM
RE: Recon Units and Scouting - by Von Earlmann - 01-04-2010, 11:51 AM
RE: Recon Units and Scouting - by Montana Grizz - 01-04-2010, 12:45 PM
RE: Recon Units and Scouting - by Hawk Kriegsman - 01-04-2010, 01:39 PM
RE: Recon Units and Scouting - by Mike Abberton - 01-05-2010, 01:16 AM
RE: Recon Units and Scouting - by Steelrain60 - 01-05-2010, 03:10 PM
RE: Recon Units and Scouting - by Gordons HQ - 01-05-2010, 10:16 PM
RE: Recon Units and Scouting - by Hawk Kriegsman - 01-06-2010, 02:19 AM
RE: Recon Units and Scouting - by Cole - 01-07-2010, 01:21 AM

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