• Blitz Shadow Player
  • Caius
  • redboot
  • Rules
  • Chain of Command
  • Members
  • Supported Ladders & Games
  • Downloads


New Scenario WF
01-06-2010, 04:29 AM,
#9
RE: New Scenario WF
I can only say that my opponent and I ended the game at turn seven. :(
Just after my first drunk guys arrived. :rolleyes: Whip

Let's just say, that in that area of France, Sherman hulk scrap metal will be a staple in their economy, Panthers can take a punch as well as give it, and drunk German's can fight well. Eek

Adjusting the victory conditions, more allied smoke, and expanding the map could help?
Though I did say the Germans could use more infantry early in the match, I'm not sure they are needed. The engineer reinforcements may be enough.

cheers

RR
Quote this message in a reply


Messages In This Thread
New Scenario WF - by Cam - 12-29-2009, 11:15 AM
RE: New Scenario WF - by Herr Straße Laufer - 12-29-2009, 11:28 AM
RE: New Scenario WF - by Cam - 12-29-2009, 11:43 AM
RE: New Scenario WF - by Herr Straße Laufer - 01-05-2010, 07:37 AM
RE: New Scenario WF - by Smedley - 12-29-2009, 10:42 PM
RE: New Scenario WF - by Hawk Kriegsman - 12-29-2009, 10:51 PM
RE: New Scenario WF - by LEGXXIIPRPF - 01-03-2010, 11:15 PM
RE: New Scenario WF - by Cam - 01-06-2010, 12:59 AM
RE: New Scenario WF - by Herr Straße Laufer - 01-06-2010, 04:29 AM
RE: New Scenario WF - by Cam - 01-06-2010, 10:08 AM
RE: New Scenario WF - by Big Ivan - 01-08-2010, 12:10 PM
RE: New Scenario WF - by Herr Straße Laufer - 01-08-2010, 08:54 PM
RE: New Scenario WF - by Cam - 01-09-2010, 11:49 AM

Forum Jump:


Users browsing this thread: 2 Guest(s)