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road movement
01-08-2010, 03:32 AM,
#6
RE: road movement
Pay attention to their rating in terms of veteran, regular, green, etc. The rawer they are the longer they will take to begin moving so in convoy you might want your best grade vehicles up front. As well tracked vehicles tend to begin movement faster than wheeled ones.

On non-road open terrain of course you can simple select all units and give them one movement order and they will move.

On road you must plot each turn and corner and I would suggest reverifying their plots each turn because if there is a traffic jam or one vehicle runs into another one they will automatically replot their movement and head off overland or create major problems for following vehicles
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Messages In This Thread
road movement - by Weasel - 01-07-2010, 05:17 AM
RE: road movement - by Panzer Dan - 01-07-2010, 07:59 AM
RE: road movement - by Weasel - 01-07-2010, 08:07 AM
RE: road movement - by Der Kuenstler - 01-07-2010, 01:36 PM
RE: road movement - by Kelen - 01-07-2010, 09:45 PM
RE: road movement - by herroberst - 01-08-2010, 03:32 AM
RE: road movement - by Weasel - 01-08-2010, 04:48 AM

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