RE: Discussion thread for possible new bunker creation rule.
A pillbox would be a fortification constructed with poured, steel reinforced, concrete, something outside of the timeframe of scenarios or even campaign games.
From what they taught me in the Army, a bunker could be simply a trench with overhead cover. For example, a trench with a row of logs across the top covered by sandbags or dirt and with green vegetation on top of that, replaced whenever the vegatation starts to turn brown. Other elaborations would include grenade sumps in which to (hopefully) kick grenades that some enemy had thrown into the bunker and parapets for crew served weapons.
Bunkers could also be the poured concrete type, not quite as elaborate as pillboxes.
I think a lot depends on what we should actually understand a bunker to be. If it's just overhead cover, and other improvements, then that could be easily done by engineers, or anybody else, in the field. If a bunker is meant to be an excavated and poured concrete fortification, not quite as strong as a pillbox, then it would require more time than most scenarios and campaigns have available.
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