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Engineer's Effect on Stone Walls
01-28-2010, 06:17 AM,
#4
RE: Engineer's Effect on Stone Walls
(01-25-2010, 01:33 AM)junk2drive Wrote: According to baltjes in a thread at Matrix, you can cross blown walls.

Did you ever figure this out?

I've tried to cross over the stone wall that was damaged by an engineer first with a truck then with a SDK11 with no success. There is an elevation difference of +10. Not sure if that makes a difference so I tried to cross it both ways with no luck. There is one other point that may make a difference.

On this map there is a lot of "boggage" (not sure on spelling). When designing a map is it possible to place both stone wall and boggage (both terrain features) on the same hex side? If you can then that may be why I can't cross over. The problem is there only appears to be a stone wall... visually.

Thx again for your thoughts...
Good Hunting,
Reddog
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Messages In This Thread
Engineer's Effect on Stone Walls - by Reddog - 01-18-2010, 12:07 PM
RE: Engineer's Effect on Stone Walls - by Reddog - 01-28-2010, 06:17 AM
RE: Engineer's Effect on Stone Walls - by Reddog - 01-29-2010, 02:13 AM

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