(02-19-2010, 07:11 AM)glint Wrote: Fair comment Mike. I'll think more about the solution !
I still feel testing of content is a case of playing a scenario and liking it or not, followed by perhaps a report of how you felt about it, i.e, ratings, points out of ten, balance score.I thought the original database did that? The report of a game has the facility to make your comments, surely more information can be gleaned from that info, than hoping to get people involved in play-testing, which is possibly more time consumed, on top off time spent playing games?
So, your idea Peter, would be to collect game information and ratings from players at the
conclusion of a scenario - currently some voluntary information is shared - correct? Then would designers go back and make revisions to their designs - kind of like a work in progress? H2H takes a different approach and works from the concept / development of a new scenario design with play testing and revision work completed
before the scenario is published.
(02-19-2010, 07:11 AM)glint Wrote: And thanks Mike for welcoming my comments, as you say, perhaps more people will put some input into the thread?
regards
Peter
Hopefully all CS players feel free to leave constructive comments and input on the Blitz forums?
Regards, Mike / "A good plan violently executed now is better than a perfect plan executed next week." - George S. Patton /