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RS: Terror on Tarakan Design Notes
02-20-2010, 06:24 AM, (This post was last modified: 02-24-2010, 03:37 AM by Kool Kat.)
#1
RS: Terror on Tarakan Design Notes
Hi Gents: :smoke:

It will be in this thread that I keep a running list of all revisions / changes that have been identified by the Terror on Tarakan play testers.

Many thanks to all play testers for your feedback! cheers

Terror on Tarakan ver. 1.0 - Round 1 testing has closed. I will gather play tester feedback as games conclude and input feedback into Terror on Tarakan ver. 1.1 (2/20/2010)

Current game version testing (Version 1.0)

Terror on Tarakan (Version 1.1)

1. Add No Banzai to scenario description.
2. Set Japanese OP fire to zero (sniper and 1st line garrison platoons)
3. Add scenario photo
4. Replace Light Recon unit (Allied) with higher strength unit (e.g. a Wasp or Bren MG Carrier)
5. Add ** to scenario name ----> ** Terror on Tarakan
Regards, Mike / "A good plan violently executed now is better than a perfect plan executed next week." - George S. Patton /
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Messages In This Thread
RS: Terror on Tarakan Design Notes - by Kool Kat - 02-20-2010, 06:24 AM
RE: RS: Terror on Tarakan Design Notes - by Scud - 02-24-2010, 07:49 AM
RE: RS: Terror on Tarakan Design Notes - by Scud - 02-25-2010, 03:32 AM

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