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Limited Number of Shots
02-24-2010, 12:58 PM,
#4
RE: Limited Number of Shots
(02-23-2010, 10:08 PM)Gordons HQ Wrote: A 3 strength T34/85 platoon moves into a wooded area and saves one shot for op fire, it's therefoe used say 3 minutes its time. A some enemy armoured cars pull up in front of it it fires, destroys one and they retreat. An halftrack with passenger now knowing the T34s are there and has probably use its op fire. It then pulls up in front of the T34 unloads it's infantry passengers. They then open fire on the T34's and destroy two of them.

Now I believe T34/85's would be able to fire at least 6 times in 6 minutes and probably double that so the game seems very wrong here.
Yes, I often think about this. Makes me feel that a good CS player operates game mechanics much more then realism of each particular situation...

But still, with all these turn based minuses it is much better than any RTS where you simply can not control all the units simultaneously.

Is something can be done with it in a future developments? I am almost sure - yes!

cheers
Dmitriy
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Messages In This Thread
Limited Number of Shots - by Gordons HQ - 02-23-2010, 10:08 PM
RE: Limited Number of Shots - by Big Ivan - 02-23-2010, 11:03 PM
RE: Limited Number of Shots - by Scud - 02-24-2010, 10:35 AM
RE: Limited Number of Shots - by Skryabin - 02-24-2010, 12:58 PM
RE: Limited Number of Shots - by Mike Abberton - 02-25-2010, 12:52 AM
RE: Limited Number of Shots - by Gordons HQ - 02-26-2010, 10:23 PM

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