RE: RS: Terror on Tarakan Almost Ready!
(02-28-2010, 10:40 PM)mwest Wrote: I enjoy historically accurate CS scenarios and admire those designers who strive for strictly historical accuracy... but if the actual battle was one-sided... with one force having no chance at any level of victory... why design such a scenario?... and why would players invest their limited gaming time in such a scenario knowing that no matter what tactics were adopted... the outcome would be the same?
In a word, education. Nothing like generaling an army through the same situation, albeit within gaming limitations. Especially when reading a book on the battle at the same time.
Resolve then, that on this very ground, with small flags waving and tinny blasts on tiny trumpets, we shall meet the enemy, and not only may he be ours, he may be us. --Walt Kelly
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