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map making accuracy
03-02-2010, 08:53 AM,
#3
RE: map making accuracy
That's no help...cliff sides are impassableto all units.
I think we need to realise that the CS map is a very crude instrument indeed, and live with that.
The directions for a road, for example adjacent to the start, are 6 only, 60 deg apart. You cant have a 90 deg intersection As you build your road further away, you get a closer approximation to the true direction. In vertical scale the editor is crude, especially in alpine type areas, where a reasonable simulation is impossible, I understand JP is looking at this.
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Messages In This Thread
map making accuracy - by Glint - 03-02-2010, 08:22 AM
RE: map making accuracy - by keif149 - 03-02-2010, 08:30 AM
RE: map making accuracy - by K K Rossokolski - 03-02-2010, 08:53 AM
RE: map making accuracy - by keif149 - 03-02-2010, 09:17 AM
RE: map making accuracy - by Glint - 03-02-2010, 04:20 PM
RE: map making accuracy - by K K Rossokolski - 03-02-2010, 04:50 PM

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