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Scenarios with time compression
03-02-2010, 12:24 PM,
#5
RE: Scenarios with time compression
(03-02-2010, 12:03 PM)Dog Soldier Wrote:
(03-01-2010, 04:52 PM)Bacillus98 Wrote: If the Typhoon campaign game allows the southern portion of the map containing Tula, then you would have an opportunity to try to succeed where Guderian failed. But in the context of this scenario, it shouldn't really be possible except as a result of inept Russian play.

I am confused. Why make a scenario where one side has to be inept to win?

Dog Soldier

The scenario I am referring to is the Tula Little, Tula Late. Kampgruppe Eberbach's forces were not strong enough to take Tula against the hastily raised Soviet forces. He needed more troops, but that took time, while the Soviets reinforced Tula. I was merely stating it would be a difficult scenario to make since it would take bad play by the Russians (moving out of Tula, being hyperaggressive, etc.) to lose the city. You would have to adjust VP's for the Germans accordingly. If you included the battle of Tula in a campaign or longer scenario, you could change history by sending more troops than what historically happened.
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Messages In This Thread
Scenarios with time compression - by Vaevictis - 03-01-2010, 02:48 PM
RE: Scenarios with time compression - by Bacillus98 - 03-02-2010, 12:24 PM

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