Some good points Curt.
I think we differ on aspects of the game and the club.
The club is based around gaming "ladders" which promote playing the game?
It's that spirit of competition which comes from playing the game that drives designers to make balanced scenarios. Historically accurate and challenging can promote the "fun" in playing, along with balance.
At it's heart CS is a game. We all play it for varied reasons? All have been stated their reasons over the past months.
Combine the game with the gaming Ladders and you have heart of the club?
I do laud those who use the game to create historically accurate scenarios. In no way is it a put down to say that "fun and balance" should be considered for game submitted to H2H?
Isn't that the purpose of H2H? Making scenarios that are balanced for PBEM?
Like the candy bar. Some people like chocolate on their peanut butter. Others like peanut butter on their chocolate?
We have room for all?
I believe that historically accurate and unbalanced scenarios can be uploaded directly to the dBASE. A designer can post up a thread to announce it.
H2H is there for designers who want to actively create a balanced scenario.
"Fun" would always be in the eye of the beholder?
HSL