Question to Glenn S regarding AT units
Glenn,
There have been a number of threads around anti-tank units and their strengths and weaknesses.
At the moment once an AT unit is committed to the defense it is going to either die in place or take serious losses on disengagement due to the need to limber up.
Has there been any consideration to two classes of AT units (eg light and heavy) and allow any weapons systems classed as light AT to move like mortars. Mortar class units currently can move one hex with out the need to limber up and if applied to light AT weapons would allow it to move one hex deployed. This would represent the fact that the AT unit could be man handled into position without the need to move a vehicle forward etc.
Obviously, I can bastardize the system and set my 'light AT' units as mortars without indirect fire but that causes problems with symbology etc.
I have looked at possibly using either the heavy weapon or machine gun category but I believe that then gives the AT units a ZOC etc, something that I don't want.
Thoughts, comments?
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