RE: Question to Glenn S regarding AT units
I have to agree with Ed on this point that allowing the one hex movement without some penalty makes towed ATG just slow, soft target TD units. TD vehicles appeared later in the war, IMHO, because of the issue that towed ATG were usually lost or abandoned in the fluid battles of the 1939 - 1942 period. The concept of towed ATG was based on a more static combat situation; thinking left over from the first world war. Only a lack of available chassis prevented large numbers of TDs to be produced until after 1942.
The auto T mode displacement move idea does force some consideration on the player moving the ATG unit as to the when and where questions of employing ATG.
Another very good point in this thread is the ability, in most all titles, to target the ATG unit individually in a stack, thus ignoring the protective friendly infantry in the stack. In titles like N44 and F40, where the ALT fire rules are all used, I have observed ATG have a better survival rate when stacked with friendly infantry from direct fire, defensive fire and bombardment attacks. Only when assaulted, thus defeating the friendly infantry in the stack, do the ATG units suffer higher losses, which makes sense, since the gun crews die or abandon the guns when the assault is lost.
Dog Soldier
Fast is fine, but accuracy is everything.
- Wyatt Earp
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