(03-15-2010, 06:57 AM)Dog Soldier Wrote: ...Another very good point in this thread is the ability, in most all titles, to target the ATG unit individually in a stack, thus ignoring the protective friendly infantry in the stack. In titles like N44 and F40, where the ALT fire rules are all used, I have observed ATG have a better survival rate when stacked with friendly infantry from direct fire, defensive fire and bombardment attacks. Only when assaulted, thus defeating the friendly infantry in the stack, do the ATG units suffer higher losses, which makes sense, since the gun crews die or abandon the guns when the assault is lost.
Dog Soldier
A discussion I'd like to have at Tillercon with anyone that cares to is what exactly is the impact of the alternate direct fire/indirect fire/assault rules on combat. I know what happens when these rules are used, but I can't get a grasp on what the is overall impact on a scenario. Which army/side does it favor? It seems that given the WW2 setting these 3 rules would make sense, but I know a lot of people aren't too fond of them & they're not standard rules in most games.
Of course, this doesn't address the AT movement issue but DS makes a good point about AT gaining a defensive benefit from the units they are stacked with and, IMO, AT units in the front lines should be stacked with infantry.