Quote:I have been a big advocate of VH on bridges, hills etc. But if these features truly have strategic value, then perhaps they don't need a VH sitting on them to make them worth capturing.
I try to protect all my VH, but sometimes it's not possible when they are spread all over the map. If I am winning, and have pushed the enemy back, and have captured 4 VH; in the end game I have to defend 14 VH the enemy only 6. This means I have to move a lot of troops from the front line to my rear VH to make sure no sneaky units are waiting to grab them on the last turn.
VH should not be much that it was not necessary to keep 10 - 20 units in the rear.
The quantity and deploy VH - is a creative process. :cool:
Quote:In a recent battle I had 2 undamaged infantry sections defending 1 VH, in an area where no enemy had been spotted for over 10 turns. One section was sitting on the VH in a stone building, the other section was next to the VH in rough ground. A motorcycle unit attacked them, and entered the stone building, capturing the flag even though my infantry were still in the building. My infantry fought off the MC unit but both infantry were pinned, and did not rally. Therefore the flag/VH was lost to the enemy.
Do I need to put 3 infantry sections to defend 1 VH? This means at the end of a battle I am winning, I have to move 30 infantry sections to my rear in case the enemy wants to snatch VHs...
Capture VH in last turn should be outside of the law, dishonest game.
Then at lost VH the chance will back return it.
And / or if on one VH are located units both countries to give its defended or to consider this VH neutral.