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Scoring
04-20-2010, 12:45 PM,
#6
RE: Scoring
Hi Imp

Good thoughts.
Just a couple of my own in response.

I have been watching the debate in the BSA forum.
Mainly it is a bit of confusion (normal for the start of tourneys and wigam's problem eh ;)) which I am sure will be quickly resolved.
IMO he needs to have a winner from both teams...that way it does not matter about imbalance between the two teams.
Then all that is needed is a careful examination of the results for each battle to get a ranking (high to low score) for each team...then it is easy to hand out the OW to Draw results.

Capture terrain vs destroy forces balance basicly which is useful for a tourney or scenerio designer as he can tailor the objectives mission breifs accordingly.

This is easily handled by careful placement of flags and careful thought in creating their value by the TM. Also, he is in a position to create special rules for each scenario that will offer easy creation of results.

I wish flag placement value etc was better handled in game. From my experience if suggest though this does not occur to quite a few people so having an alternative might make them think that there are many ways to play this game.

Too many players are not aware that they can manipulate the flag placement and value in any PBEM SP game, not just when creating pre-made scenarios.
P1 can hand place and assign values to any flag, also leaving some off the map if required.
This is the easiest way to get a better battle experience IMO and is great for adjusting the way Weasel's scoring system will work.
If you want more attention paid to 'grabbing terrain' then assign high values to the flags in certain areas of the map.
If you want more attention paid to troop losses, then assign less value to the flags.

Just changing these parameters will have a huge effect on the scoring at the end and also on how the players will use there tactics to get the result.

Perhaps we need a 'how to change flag placement and value' sticky rather than a debate on a scoring system that works fine IMO.

Do you hand place and assign value to your flags in your PBEMs?
If you do not, then I imagine that will be why you don't get good results when scoring Advance and Assaults when using Weasel's system.

I think this is the weak area in this debate, rather than the way the scoring system works.
However, I am aware that very small, and very large battles may strain the system a tad. I tend to play mid sized battle, so do not generally run into issues.

Cheers
Jason
Quis custodiet ipsos custodes?
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Messages In This Thread
Scoring - by Imp - 04-20-2010, 01:20 AM
RE: Scoring - by low_bidder - 04-20-2010, 04:28 AM
RE: Scoring - by Imp - 04-20-2010, 06:07 AM
RE: Scoring - by Walrus - 04-20-2010, 10:57 AM
RE: Scoring - by Thexder - 04-21-2010, 02:51 AM
RE: Scoring - by Imp - 04-20-2010, 12:00 PM
RE: Scoring - by Walrus - 04-20-2010, 12:45 PM
RE: Scoring - by Thexder - 04-20-2010, 07:14 PM
RE: Scoring - by Imp - 04-20-2010, 01:54 PM
RE: Scoring - by Vesku - 04-20-2010, 05:44 PM
RE: Scoring - by Cross - 04-21-2010, 02:32 AM
RE: Scoring - by Imp - 04-21-2010, 07:35 AM
RE: Scoring - by klanx171 - 04-23-2010, 09:07 PM

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