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Smoke!!!
04-21-2010, 12:57 AM,
#7
RE: Smoke!!!
Walrus wrote
Quote:Yes...you should always keep a few rounds in the weapon for op-fire during the opponent's half of the turn.
You unit will op-fire if you did shoot all your allowance during your phase of the turn, but the op-fire will be very limited.
It is always best, when expecting your unit to have to take fire in the next phase, to leave as many shots as you can for op-fire.

I think we are talking about diffrent games here op fire isone of the main diffrences between the games.
WAW from memory works something like this plus gaining extra shots at theexpense of suppresion.

WW2, MBT do not its your opponents turn so you get shots you would have. Therefore the only thing that effects how many shots you opfire is your suppresion state & move status.
Its also the only way to gain extra shots of sorts.
If somebody does something good like killing something nearby your suppresion lifts slightly, if its by enough to regain the missing shots due to being suppressed you can go Gung Ho & sort of get an extra one.
The number of shots you took in your turn plays no part at all
Correct me if I am wrong but dont want to mislead gabeeg
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Messages In This Thread
Smoke!!! - by gabeeg - 04-20-2010, 07:30 AM
RE: Smoke!!! - by Imp - 04-20-2010, 09:19 AM
RE: Smoke!!! - by Walrus - 04-20-2010, 11:16 AM
RE: Smoke!!! - by low_bidder - 04-20-2010, 03:52 PM
RE: Smoke!!! - by Walrus - 04-20-2010, 04:06 PM
RE: Smoke!!! - by Vesku - 04-20-2010, 06:34 PM
RE: Smoke!!! - by Imp - 04-21-2010, 12:57 AM
RE: Smoke!!! - by low_bidder - 04-21-2010, 04:52 AM
RE: Smoke!!! - by Imp - 04-21-2010, 05:35 AM
RE: Smoke!!! - by gabeeg - 04-22-2010, 03:23 AM

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