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Alternate Artillery Rule
04-25-2010, 10:25 AM,
#9
RE: Alternate Artillery Rule
(04-22-2010, 08:06 PM)Strela Wrote: [SNIP]
It just shows that there are so many ways to tweak a scenario and they all have an impact that the designer has to account for.

David

So very true David.

Dog Soldier
Fast is fine, but accuracy is everything.
- Wyatt Earp
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Messages In This Thread
Alternate Artillery Rule - by Strela - 04-20-2010, 06:31 PM
RE: Alternate Artillery Rule - by Glenn Saunders - 04-21-2010, 01:18 AM
RE: Alternate Artillery Rule - by Strela - 04-21-2010, 12:41 PM
RE: Alternate Artillery Rule - by Fhil - 04-21-2010, 07:12 PM
RE: Alternate Artillery Rule - by Strela - 04-21-2010, 09:56 PM
RE: Alternate Artillery Rule - by bdtj1815 - 04-21-2010, 10:03 PM
RE: Alternate Artillery Rule - by Dog Soldier - 04-22-2010, 05:58 AM
RE: Alternate Artillery Rule - by Strela - 04-22-2010, 08:06 PM
RE: Alternate Artillery Rule - by Dog Soldier - 04-25-2010, 10:25 AM
RE: Alternate Artillery Rule - by Mr Grumpy - 04-25-2010, 07:19 PM
RE: Alternate Artillery Rule - by bwv - 05-28-2010, 03:21 PM
RE: Alternate Artillery Rule - by Mr Grumpy - 05-28-2010, 04:06 PM
RE: Alternate Artillery Rule - by Liquid_Sky - 05-29-2010, 01:03 AM
RE: Alternate Artillery Rule - by Mr Grumpy - 05-29-2010, 03:00 AM
RE: Alternate Artillery Rule - by bwv - 05-29-2010, 01:25 AM
RE: Alternate Artillery Rule - by Strela - 06-02-2010, 08:32 AM
RE: Alternate Artillery Rule - by Volcano Man - 06-02-2010, 09:25 AM
RE: Alternate Artillery Rule - by Dog Soldier - 06-02-2010, 10:25 AM

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