(05-05-2010, 11:16 AM)Ubercat Wrote: [SNIP] I read somewhere that PzC doesn't model urban combat very well. I was wondering how the urban combat for Stalingrad the city plays out. Is it fairly historical?
It is not an issue of the game engine modeling urban combat. It is the scale. With 1 km per hex, the tiny gains and losses of ground in the city during the time of CG will not be apparent. The fighting in the city will seem to be a bloody, but useless waste of resources compared to the large sweeps enacted on the steppes to the west of Stalingrad. I would say that is historical, if uninteresting for many.
Dog Soldier
Fast is fine, but accuracy is everything.
- Wyatt Earp