• Blitz Shadow Player
  • Caius
  • redboot
  • Rules
  • Chain of Command
  • Members
  • Supported Ladders & Games
  • Downloads


Do we have too much control over fire in PzC, what’s your opinion?
05-19-2010, 03:45 AM, (This post was last modified: 05-19-2010, 03:47 AM by P.Ako.)
#17
RE: Do we have too much control over fire in PzC, what’s your opinion?
Ok thanks for the answer to the WEGO system.

I don't think it's going to happen, at least in the PzC/MC series, too much work to do like TzAaron said.

About the disruption, i think that the fake disrupted status or vice versa, should be an optional rule, nothing more.

Now my only claim in the game are hotkeys for the OOB and scenario editors! Why i can't use ctrl+c/ctrl+v to copy paste an unit??

EDIT: About the info, don't you think that if you surround an enemy unit and you keep them surrounded for... one or two turns, you should be able to see not the exact numbers of men or vehicles, but at least an aproximated number?
Quote this message in a reply


Messages In This Thread
RE: Do we have too much control over fire in PzC, what’s your opinion? - by P.Ako - 05-19-2010, 03:45 AM

Forum Jump:


Users browsing this thread: 3 Guest(s)