• Blitz Shadow Player
  • Caius
  • redboot
  • Rules
  • Chain of Command
  • Members
  • Supported Ladders & Games
  • Downloads


Alternate Artillery Rule
05-29-2010, 03:00 AM,
#15
RE: Alternate Artillery Rule
(05-29-2010, 01:03 AM)Liquid_Sky Wrote: Your right though, instead of causing twice the daily casaulties...perhaps it might be halved by spreading out. Play style will change based on the options used.
Indeed, i believe the reason players don't like the effects of the Alt fire rules is because they don't alter their play to take into account the new situation, if you use the same old "mega stacks" tactics you will get hammered! Big Grin
Quote this message in a reply


Messages In This Thread
Alternate Artillery Rule - by Strela - 04-20-2010, 06:31 PM
RE: Alternate Artillery Rule - by Glenn Saunders - 04-21-2010, 01:18 AM
RE: Alternate Artillery Rule - by Strela - 04-21-2010, 12:41 PM
RE: Alternate Artillery Rule - by Fhil - 04-21-2010, 07:12 PM
RE: Alternate Artillery Rule - by Strela - 04-21-2010, 09:56 PM
RE: Alternate Artillery Rule - by bdtj1815 - 04-21-2010, 10:03 PM
RE: Alternate Artillery Rule - by Dog Soldier - 04-22-2010, 05:58 AM
RE: Alternate Artillery Rule - by Strela - 04-22-2010, 08:06 PM
RE: Alternate Artillery Rule - by Dog Soldier - 04-25-2010, 10:25 AM
RE: Alternate Artillery Rule - by Mr Grumpy - 04-25-2010, 07:19 PM
RE: Alternate Artillery Rule - by bwv - 05-28-2010, 03:21 PM
RE: Alternate Artillery Rule - by Mr Grumpy - 05-28-2010, 04:06 PM
RE: Alternate Artillery Rule - by Liquid_Sky - 05-29-2010, 01:03 AM
RE: Alternate Artillery Rule - by Mr Grumpy - 05-29-2010, 03:00 AM
RE: Alternate Artillery Rule - by bwv - 05-29-2010, 01:25 AM
RE: Alternate Artillery Rule - by Strela - 06-02-2010, 08:32 AM
RE: Alternate Artillery Rule - by Volcano Man - 06-02-2010, 09:25 AM
RE: Alternate Artillery Rule - by Dog Soldier - 06-02-2010, 10:25 AM

Forum Jump:


Users browsing this thread: 2 Guest(s)