RE: Removing units from the map
I consider the fair removal of combat units a situational thing and seldom agree to allow the exit of them, with certain exceptions.
As mentioned, some scenarios require the destruction of your opponents forces to gain a victory. I've played scenarios wherein if one side were to exit all their forces from the map in the very beginning, there were not enough VP hexes in total to provide the aggressor with more than a minor loss.
Many times there are artillery units located on a map edge hex. Artillery units incapable of movement without transport, should not be allowed to exit the map without first being assigned a proper transport unit and then both units could exit the map together.
Just my opinion.
Pat
Give a man fire and he'll be warm for a day. Light a man on fire and he'll be warm for the rest of his life.
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