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grenades
06-03-2010, 06:26 AM, (This post was last modified: 06-03-2010, 12:15 PM by Mad Baron.)
#11
RE: hand grenades
My experience in the BO, BB, and AK versions is that grenades can knock out light vehicles, and occassionally heavier armor (notice no big ball-of-flame explosions, so it maybe is for track damage--but that would mean simply immobile, still able to fire, and I just allow that the game AI has decided on some sort of kill, whatever it might be). Versus infantry, I can't say I've noticed them causing direct casualties or not, but I think they can impact suppression levels.

In the CMBO manual, page 72, hand-to-hand combat is sometimes marked by ''liberal use of hand grenades.''

CMBO manual, page 32, roughly says this:
-Grenades are not tracked individually.
-In an average 10-man squad, each man is said to have about 2 grenades, or about 20 for the whole squad.
-In the course of a battle, about 4 or 5 might actually be used, and tracking them individually wouldn't really enhance the game realism by that much.

I imagine the CMBB and CMAK manuals say about the same thing as far as hand grenades.
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Messages In This Thread
grenades - by jawsconan - 06-01-2010, 06:27 AM
RE: grenades - by Splork - 06-01-2010, 06:35 AM
RE: grenades - by Jobu88 - 06-01-2010, 07:23 AM
RE: grenades - by Barre - 06-01-2010, 07:30 AM
RE: grenades - by Splork - 06-01-2010, 07:34 AM
RE: grenades - by Dog Soldier - 06-01-2010, 09:13 AM
RE: grenades - by Panama - 06-01-2010, 12:13 PM
RE: grenades - by Splork - 06-02-2010, 12:31 PM
RE: grenades - by Polo - 06-02-2010, 12:36 AM
RE: grenades - by jawsconan - 06-02-2010, 04:31 AM
RE: hand grenades - by Mad Baron - 06-03-2010, 06:26 AM
RE: grenades - by Splork - 06-03-2010, 01:25 PM

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