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Removing units from the map
06-03-2010, 11:17 AM,
#35
RE: Removing units from the map
(06-03-2010, 04:21 AM)Kool Kat Wrote:
(06-03-2010, 02:35 AM)Chuck10mtn Wrote: I think it comes down to a matter of playing for fun !!! who cares what happens, win or lose having fun is the most important thing. And those who play to win, win at all costs and if it wasn't spesficly spelled out its not a rule. I play to have fun look at my record, and to me it really doesn't matter what tatic you use, as long as you have fun. Block hexes use trucks to spot if winning is that important to you then do all that. To me its just not that important, have fun and enjoy the game for what it is A GAME and no more,people are reading a lot more into this than need be. Have fun people, just have fun !!!

Chuck

Chuck:

Hopefully, most players do play CS for "fun" and relaxation? :chin:

But at the same time... and I only speak for myself... I like to win! :eek1:

Therefore, when I'm playing against an opponent, I want the match to be as "fair" and "balanced" as possible... both in the scenario design (e.g. between equally skilled players, either side may win)... AND that both players are leveraging the same tactic "kit bag"... and in the same manner.

So... using your example of trucks / transport being utilized as spotters by one player... but your opponent thinks it is "gamey" and refuses to do the same... the player using "transport spotters" now has an advantage in the match.

Just because a specific "tactic" is possible in CS does not make it right, fair, or desirable... even in the name of "fun."

IMO, I'll take my lumps and a defeat when an opponent employs superior tactics... and essentially "out plays" me. But I'll be darned if I'm going to take a defeat because he "games" the system by using "transport spotters / blockers," or halftrack fodder. :smoke:

Kool Kat,
Then you play that way, do you think that every commander lost because he was defeated by a superior commander !!! Luck my friend, it played a huge roll in WWII. You cannot have every possable scenario covered by the game. People did outragous thing in the name of victory. A lot of things were crazy but worked the game rules don't cover all the possabilities because you can't concieve every option that might have been used. Do I use trucks for spotting, no do I use trucks for blocking a hex, no. Do I think that if it came to a differance between winning and losing the war would either or any side have done it for real Hell yes !!! Its not used here because maps are not forever, there is a time limit un-like in the real WWII.
Using your example of him using trucks to spot, I finish the game let him report it and don't play him again. When it gets down to I have to have a lawyer read the ROE's before I play a person, thanks anyway I'll pass. Smile and have fun Kool Kat lifes way to short to worry about what your winning percentage is.

Chuck
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Messages In This Thread
Removing units from the map - by von Manstein - 05-31-2010, 12:11 AM
RE: Removing units from the map - by Kool Kat - 06-02-2010, 03:17 AM
RE: Removing units from the map - by Chuck10mtn - 05-31-2010, 08:08 PM
RE: Removing units from the map - by Larry Reese - 06-02-2010, 02:50 AM
RE: Removing units from the map - by von Manstein - 06-02-2010, 04:51 AM
RE: Removing units from the map - by Larry Reese - 06-02-2010, 04:56 AM
RE: Removing units from the map - by Glint - 06-02-2010, 05:38 AM
RE: Removing units from the map - by Troll - 06-02-2010, 05:55 AM
RE: Removing units from the map - by Kool Kat - 06-02-2010, 06:55 AM
RE: Removing units from the map - by Crossroads - 06-02-2010, 02:49 PM
RE: Removing units from the map - by Crossroads - 06-02-2010, 08:15 PM
RE: Removing units from the map - by Kool Kat - 06-02-2010, 11:50 PM
RE: Removing units from the map - by Crossroads - 06-03-2010, 02:05 AM
RE: Removing units from the map - by Kool Kat - 06-03-2010, 04:00 AM
RE: Removing units from the map - by Glint - 06-02-2010, 06:58 AM
RE: Removing units from the map - by Kool Kat - 06-02-2010, 08:40 AM
RE: Removing units from the map - by Crossroads - 06-02-2010, 06:14 AM
RE: Removing units from the map - by Troll - 06-02-2010, 09:19 AM
RE: Removing units from the map - by Glint - 06-02-2010, 03:14 PM
RE: Removing units from the map - by Chuck10mtn - 06-03-2010, 02:35 AM
RE: Removing units from the map - by Kool Kat - 06-03-2010, 04:21 AM
RE: Removing units from the map - by Crossroads - 06-03-2010, 04:33 AM
RE: Removing units from the map - by Crossroads - 06-03-2010, 03:09 PM
RE: Removing units from the map - by Chuck10mtn - 06-03-2010, 11:17 AM
RE: Removing units from the map - by von Manstein - 06-03-2010, 04:05 AM
RE: Removing units from the map - by Glint - 06-03-2010, 04:16 AM
RE: Removing units from the map - by Glint - 06-03-2010, 07:07 AM
RE: Removing units from the map - by Kool Kat - 06-03-2010, 07:55 AM
RE: Removing units from the map - by Crossroads - 06-03-2010, 07:14 PM
RE: Removing units from the map - by Scud - 06-04-2010, 11:21 AM
RE: Removing units from the map - by Kool Kat - 06-04-2010, 11:34 AM

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