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France 14 Rules question
06-06-2010, 12:16 PM,
#3
RE: France 14 Rules question
Thanks for the response, Ed; I'm sure it was extensively playtested.

I may be thinking in terms of Napoleonic game foot artillery, which can move and set up on the same turn (10 or 15 minute turns). Or Napoleonic game horse artillery, which can move, set up and fire on the same turn. Or Panzer Campaign game direct fire 75mm Regimental guns and antitank guns which are horse drawn, which can move and deploy on the same turn, if sufficient movement points are saved.

Indirect artillery setup and fire should certainly be slower than in Panzer Campaign games. I'll have to read all those pages of notes to get a better understanding of the logic about direct fire guns and mgs.
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Messages In This Thread
France 14 Rules question - by FM WarB - 06-06-2010, 11:19 AM
RE: France 14 Rules question - by Volcano Man - 06-06-2010, 11:58 AM
RE: France 14 Rules question - by FM WarB - 06-06-2010, 12:16 PM
RE: France 14 Rules question - by Mr Grumpy - 06-06-2010, 06:13 PM

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