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Clearing RUBBLE
06-09-2010, 07:25 AM,
#6
RE: Clearing RUBBLE
(06-09-2010, 06:43 AM)Nitram Draw Wrote: If it's not critical to clear the hex for movement then leave it. It's just not worth the trouble.

This depends on the game. If you are playing something huge like Minsk, where the Soviets are expected to advance a long way, your supply level will drop by 20 or 30 points just from the increased distance from the edge of the board. In this game it makes sense to clear rubble of a few major roads to keep supply situation as buoyant as possible
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Messages In This Thread
Clearing RUBBLE - by Turner - 06-08-2010, 07:49 PM
RE: Clearing RUBBLE - by cazart! - 06-09-2010, 01:54 AM
RE: Clearing RUBBLE - by Rev Rico - 06-09-2010, 06:00 AM
RE: Clearing RUBBLE - by Aaron - 06-09-2010, 06:27 AM
RE: Clearing RUBBLE - by Nitram Draw - 06-09-2010, 06:43 AM
RE: Clearing RUBBLE - by FLG - 06-09-2010, 07:25 AM
RE: Clearing RUBBLE - by Turner - 06-09-2010, 09:57 AM
RE: Clearing RUBBLE - by Mr Grumpy - 06-09-2010, 10:27 PM
RE: Clearing RUBBLE - by P.Ako - 06-09-2010, 11:46 PM
RE: Clearing RUBBLE - by Ricky B - 06-10-2010, 12:17 AM
RE: Clearing RUBBLE - by Nitram Draw - 06-10-2010, 01:43 AM
RE: Clearing RUBBLE - by Turner - 06-10-2010, 02:53 AM

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