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Plotted artillery playback
06-18-2010, 05:15 AM,
#11
RE: Plotted artillery playback
FWIW,

I have had this problem with replays where a number of fire attacks, always after artillery attacks, do not show where they occurred or the results on map except the last one while the game screen freezes.
I once, long ago, watched on my task manager to see what process was interfering with the game (or sucking too much CPU) while watching a single turn replay several times over by reloading the replay. What I discovered was the event that causes the problem seems to happen on the machine that creates the replay rather than on the machine what watches the replay. I say this because the event occurred three times in a row at the same place in the replay I tested. Processes running in the background would not be so consistent I think.
I use XP. In this particular case the other player was using VISTA.

Dog Soldier
Fast is fine, but accuracy is everything.
- Wyatt Earp
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Messages In This Thread
Plotted artillery playback - by Ivan - 06-16-2010, 06:55 AM
RE: Plotted artillery playback - by Volcano Man - 06-16-2010, 07:04 AM
RE: Plotted artillery playback - by Mr Grumpy - 06-16-2010, 07:05 AM
RE: Plotted artillery playback - by Ricky B - 06-16-2010, 07:22 AM
RE: Plotted artillery playback - by Liebchen - 06-16-2010, 08:17 AM
RE: Plotted artillery playback - by Bidermann - 06-16-2010, 03:58 PM
RE: Plotted artillery playback - by Mike Bowen - 06-16-2010, 10:15 PM
RE: Plotted artillery playback - by Ivan - 06-17-2010, 03:11 AM
RE: Plotted artillery playback - by Ivan - 06-17-2010, 04:35 AM
RE: Plotted artillery playback - by Mr Grumpy - 06-17-2010, 04:35 AM
RE: Plotted artillery playback - by Dog Soldier - 06-18-2010, 05:15 AM

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