I seldomly assault when using the EA... But when I do, I have oftentimes put so much effort in planning to get that particular hex that I have a very good success ratio
I recommend studying the two assault related docs in the manuals subfolder once again.
My tactics 101: in addition of using units with a strong assault factor, I try to get
several disrupts on the defending unit, starting with heavy arty, continuing with MG units and tanks.
I could be wrong, but I believe that drives the morale of the defending unit down, making the success more likely?
I don't love it nor hate it, but wish it would be a tad easier to get a succesful results with EA :chin: