• Blitz Shadow Player
  • Caius
  • redboot
  • Rules
  • Chain of Command
  • Members
  • Supported Ladders & Games
  • Downloads


Extreme Assault Tactics - What Works Best?
06-30-2010, 06:44 AM,
#8
RE: Extreme Assault Tactics - What Works Best?
I think Mike wanted to know what tactics to use when EA is used as an option on in a scenario? :chin:

I'd be more than happy to join in a debate on whether it is realistic and fun, or not. I do think that that finale morale check roll makes it unrealistic and EA sucks the fun out.
Without EA most players developed tactics to not make it "a snap" to overrun and you cannot do that with a "luck roll" of the game engine. But, that is not what this thread is about? ;)
I stated in my above post that EA makes scenarios a matter of shoot and shoot until the cows come home. Often causing time to tick away or suffer the frustration of that "luck roll".

I do agree with Peter that EA should be used in new scenarios that it is designed for. :smoke: Or, Eek, used in old scenarios that are consistently found to be unbalanced toward one attacking side.

cheers

HSL
Quote this message in a reply


Messages In This Thread
RE: Extreme Assault Tactics - What Works Best? - by Herr Straße Laufer - 06-30-2010, 06:44 AM

Forum Jump:


Users browsing this thread: 7 Guest(s)