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Broken Units
06-30-2010, 02:36 PM, (This post was last modified: 07-01-2010, 03:38 AM by Ricky B.)
#2
RE: Broken Units
Actually, units won't break UNTIL they reach max fatigue, that is a requirement to break - and be disrupted I think? I don't recall a unit ever going from good order to broken in the same attack, anyway. It must recover some fatigue, and being close to its direct HQ gives the unit an extra chance of recovering from broken status -and disrupted.

So rest, move the unit and HQ close to each other, and it should eventually recover - better units will recover more quickly. It is all based on chance.

Rick
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Messages In This Thread
Broken Units - by Fusilier9 - 06-30-2010, 01:15 PM
RE: Broken Units - by Ricky B - 06-30-2010, 02:36 PM
RE: Broken Units - by Fusilier9 - 07-01-2010, 12:00 AM
RE: Broken Units - by Glenn Saunders - 07-01-2010, 03:03 AM
RE: Broken Units - by miller41 - 07-01-2010, 04:31 PM

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