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Extreme Assault Tactics - What Works Best?
07-01-2010, 12:54 AM,
#20
RE: Extreme Assault Tactics - What Works Best?
(07-01-2010, 12:35 AM)Jason Petho Wrote: This pretty well sums it up, yes.

I should point out to all that my six points are a direct result of Jason playing me and pounding these point home to me (he was polite about it though).

Quote:After you've surrounded and isolated the defending unit(s), and when you think you've caused enough morale checks on the defending unit to reduce the morale ... hit it with a couple more shots before assaulting.

Another lesson well taught to me by JP.

Quote:In essence, Otto von Blotto was correct in saying that assaulting in the open (using tanks) is easier than other terrain as the tanks gain an assault bonus for assaulting in the open and the defenders do not gain the terrain modifier.

So there is a bonus to the armor's assault factor when assaulting any unit in the open or just non-armored units? I also take it that this is not present without EA?

Quote:Without EA, it doesn't matter if the disrupted infantry is in an open hex, forest or city, the assault result is the same.

What has not been mentioned is that with EA armor's assault factor is actually halved in town, city, special building, suburb, village and I think rubble.

Thanx!

Hawk
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RE: Extreme Assault Tactics - What Works Best? - by Hawk Kriegsman - 07-01-2010, 12:54 AM

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