RE: Has anyone had success with RV's 2nd training scenario?
Try some of the following if you aren't already:
Move your leader and radio men into hex 7,13. From there, call support onto the objective hexes. If you call it close enough to the ridge line, it should wipe out some of the barbed wire for you.
At the same time, advance all of your units up the middle through the woods while in ground mode. This will keep them protected while at the same time giving the support that you called in a chance to soften up the fortified positions.
If you move your troops in too fast, they will get hit by your friendly support fire. Not to mention, the enemy will not have been softened up first, so they will likely devastate your advancing troops.
When you are calling in for your very last round of support (around turn 7 or 8) change the load to Smoke. That is, when the Targeting Dialog pops up, change the lower right-hand list-box from “120mm HE” to “120mm SK (Smoke)”. Then start advancing your troops uphill in ground mode, trying not to have them in stacks. Try to snake them uphill such that you don’t move them into any hexes that are immediately below an enemy’s hex as that will likely get you pinned. Continue to work your units uphill such that you eventually wind up above and behind the enemy positions, the optimal goal would be to get your units into hexes 10,3 and 6,2. You want to launch your assaults from those hexes if possible. If you are running out of time, try to get your units at least on the same elevation before assaulting those hexes. Also, since your enemy is in fortified positions, you will need to soften them using your Satchel Charges and Flamethrower if at all possible (which means it is vital to get some of your Satchel Charges and your Flamethrower to the top of the ridge unscathed).
Using a "bait" squad is not a bad idea, since it will lower the effectiveness of the opponent weapons and draw some of the fire. Though, I'd hate to be part of that bait squad. : )
I have been playing for quite a while now, and I managed just 20 points (a major defeat), so it is indeed a very challenging scenario. I went against my own advice and moved two squads immediately below one of the enemy positions, causing them to get pinned and then virtually eliminated in the subsequent turns. I think I would have fared a little better had I followed my own advice and not done that. : )
You are definitely correct, it is a nice, challenging scenario. I will have to replay it a couple of times myself to see if I can do better.
And kudos to you for your persistence! A lot of new players might have been frustrated by the high level of difficulty of this scenario. Keep us posted if you find a way to get a win in the scenario.
Cheers,
Bill
|