Well, it isn't a problem with the game, as such, the game is working exactly as intended. It is a problem with a workaround to try and achieve something that the game doesn't allow, which is quite a bit different for a reason. But ultimately, it is how the mod works with the game engine, and as you say there is nothing to solve it, as long as the mod tries to work around how the game works - I have done similar workarounds in scenarios/oobs that I created for PzC games and there aren't problems with the games, just that my workaround to achieve something I want causes problems also.